TMT 2022 – Trends and developments

TMT 2022 – Trends and developments
MPR Partners has contributed to the Romania chapter of Chambers and Partners’ TMT 2022 Guide. The TMT 2022 guide features 25 jurisdictions and provides the latest legal information on cloud computing; blockchain; big data, machine learning and artificial intelligence (AI); the internet of things (IoT); data protection; telecommunications rules; audio-visual services; encryption; and TMT-relevant responses […]
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Data protection & Privacy 2022

Data protection & Privacy 2022
MPR Partners’ specialists contributed to Lexology Getting the Deal Through Data protection & Privacy 2022, by providing all relevant information for the Romanian jurisdiction. This is an important reference guide enabling side-by-side comparison of local insights (within 35 jurisdictions) into the legislative framework; relevant authorities; treatment of breaches; legitimate processing; data handling responsibilities of PII […]
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EU Cybersecurity Joint Unit

EU Cybersecurity Joint Unit
The COVID-19 pandemic has boosted digitalization and digital interaction at all levels of European society. Along with increased interconnectivity, however, came greater vulnerabilities and threats from a cybersecurity perspective. In order to deliver seamless public digital services, the European Union (“EU”) focuses on increasing its cybersecurity capabilities, by implementing a series of measures announced in […]
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The scope of Article 5 of the TRIS Directive by reference to Romania’s 5G legislation

The scope of Article 5 of the TRIS Directive by reference to Romania’s 5G legislation
MPR Partners’ founding partners have drafted a legal memo in connection with the notification procedure provided by Directive (EU) 2015/1535 of the European Parliament and of the Council of 9 September 2015 on the procedure for the provision of information in the field of technical regulations and rules on information society services (“TRIS Directive”). It […]
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Automatic linking – CJEU judgement

Automatic linking – CJEU judgement
On September 10, 2020, Advocate General Maciej Szpunar delivered his Opinion in Case C 392/19 VG Bild-Kunst v Stiftung Preußischer Kulturbesitz, where a request for a preliminary ruling was lodged with the Court of Justice of the European Union (“CJEU” / “Court”) on May 21, 2019. On March 9, 2021, the CJEU delivered its judgement […]
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The cybersecurity competence centre starts to take shape

The cybersecurity competence centre starts to take shape
In the recent years, cybersecurity has become one of the crucial areas that the European Union decided to invest in to get fit for the digital era. In order to acquire leadership and autonomy in this field, the EU takes steps to develop competencies, capacities and capabilities. One step in this regard is represented by […]
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The Romanian draft law on 5G technology under strong criticism from both public authorities and private stakeholders

The Romanian draft law on 5G technology under strong criticism from both public authorities and private stakeholders
The Draft law on the adoption of certain measures concerning informatic and communications infrastructures of national interest and the conditions for deployment of 5G networks initiated by the former Ministry of Transportation, Infrastructure and Communications has undergone a new series of examinations from the relevant public authorities as part of the legislative procedure. Although the […]
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EU’s new cybersecurity strategy, February 2021

EU’s new cybersecurity strategy, February 2021
Cybersecurity is at the forefront of the European Union’s efforts to build a resilient, green and digital Europe. In this respect, in December 2020, the European Commission and the High Representative of the Union for Foreign Affairs and Security Policy presented the European Union’s new Cybersecurity Strategy for the Digital Decade. Our specialists prepared an […]
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Legal nature of video games – copyright perspective

Legal nature of video games – copyright perspective
Video games are a form of modern art and certainly number among the most recent forms of creative arts. The major difference between video games and traditional art is the active, rather than passive, participation of the recipient of the art in the process of its delivery. With over 100 active development studios, the gaming […]
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NIS directive 2.0

NIS directive 2.0
Given that the landscape of threats has significantly expanded, it comes as no surprise that the European Commission has proposed a revised version of the Directive concerning measures for a high common level of security of network and information systems across the Union. The Proposal has been published by the Commission on December 16, 2020 […]
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